Light Path Expression Builder

LPE output

The current graph represents the following LPE:

The LPE captures the following ray paths:

LPE render element script

Specific script that generates a new LPE render element with the current expression


				

				

Node edit

R
R
T
V
.
D
D
G
S
.
None
None
?
+
*

Initial ray spawn event

CCamera ray

Ray spawn event

RReflection ray
TTransmission ray
VVolume ray
.Arbitrary ray spawn event

Scattering type

DDiffuse scattering
GGlossy scattering
SSingular scattering
sStraight (no) scattering
.Arbitrary scattering type

Path termination event

LLight hit
OEmitting object hit
BBackground hit

Modifier

?Zero or one repetition
=One or more repetitions
*Zero or more repetitions

General

Ctrl + ZUndo
Ctrl + YRedo
F8Save
F9Load

Graph navigation

SpaceSelect camera node
Select parent node
Select first child node
Select left sibling
Select right sibling

Node editing

Shift + REvent: R
Shift + TEvent: T
Shift + VEvent: V
,Event: . (any)
Shift + DScatter: D
Shift + GScatter: G
Shift + SScatter: S
Shift + NScatter: s (straight)
.Scatter: . (any)
Shift + /Modifier: ?
Shift + =Modifier: +
Shift + 8Modifier: *
LToggle Light
OToggle Self-Illumination
BToggle Background
'Focus label field
[Add node (+)
]Remove node (-)
EnterUpdate node
NNew subpath
RRemove subpath
SSimplify